WORKING DOG

Dictionary

File ID:

15371

Word ID:

24008

Unk2:

353

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

97

Movement

Movement speed:

35

Jump height:

28

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

True

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

8

Visibility factor:

100

React size compare:

Attack

Attack damage:

10

Attracts/repulses

Atract/repulse 0

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6232

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Easteregg

Object subcategory 1:

5587

Object subcategory 2:

6174

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1564

Object subcategory 2:

5857

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1565

Object subcategory 2:

1670

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6243

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

943

Object subcategory 2:

1174

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

943

Object subcategory 2:

1174

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Container

Object subcategory 1:

519

Object subcategory 2:

526

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 12

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6232

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Tool

Object subcategory 1:

2266

Object subcategory 2:

2593

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1565

Object subcategory 2:

1669

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1636

Adjective ID:

1138

Atract/repulse 17

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 18

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1563

Object subcategory 2:

1610

Object:

[any]

Adjective category:

8

Adjective subcategory:

1670

Adjective ID:

574

Atract/repulse 19

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1564

Object subcategory 2:

1634

Object:

[any]

Adjective category:

8

Adjective subcategory:

1670

Adjective ID:

574

Atract/repulse 20

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1565

Object subcategory 2:

1669

Object:

[any]

Adjective category:

8

Adjective subcategory:

1670

Adjective ID:

574

Atract/repulse 21

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1636

Adjective ID:

1140

Atract/repulse 22

Mode:

AttractConsume

Only when equipped:

False

Object category:

Organic

Object subcategory 1:

2054

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 23

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

BuildingObjects

Object subcategory 1:

306

Object subcategory 2:

312

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 24

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Entertainment

Object category:

Big

Object subcategory 1:

110

Object subcategory 2:

126

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 25

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Entertainment

Object category:

Entertainment

Object subcategory 1:

741

Object subcategory 2:

749

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 26

Mode:

AttractFollow

Only when equipped:

False

Object category:

Entertainment

Object subcategory 1:

745

Object subcategory 2:

804

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 27

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Entertainment

Object category:

Entertainment

Object subcategory 1:

741

Object subcategory 2:

749

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 28

Mode:

AttractFollow

Only when equipped:

False

Object category:

Entertainment

Object subcategory 1:

742

Object subcategory 2:

768

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 29

Mode:

AttractProtect

Only when equipped:

False

Object category:

BuildingObjects

Object subcategory 1:

307

Object subcategory 2:

355

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 30

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

35

Integrity:

30

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Pet

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle2

Trigger 1: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

10

Trigger 2: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Frames

Unknown flag:

True

Physics shape count:

2

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

1.000000

Y:

10.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 9294

Mask ID:

23485

Display list data size:

372

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

0.000000

Y:

-13.751465

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

2

Spawn position points

Point 0:

0.101562, -0.079834

Point 1:

25.978760, -63.948486

Point 2:

-0.101562, -0.079834

Point 3:

0.000000, -63.948486

Point 4:

-0.101562, 0.060547

Point 5:

0.000000, -46.022949

Point 6:

0.101562, 0.060547

Point 7:

25.978760, -46.022949

Children

Frame 0: TexQuad

X:

6.843994

Y:

-4.673828

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

5

Spawn position points

Point 0:

0.094727, -0.113770

Point 1:

31.988281, -44.969238

Point 2:

-0.061279, -0.113770

Point 3:

12.018066, -44.969238

Point 4:

-0.061279, 0.010986

Point 5:

12.018066, -29.025635

Point 6:

0.094727, 0.010986

Point 7:

31.988281, -29.025635

Children

Frame 0: HotSpot

X:

0.999756

Y:

-12.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

4.000000

Y:

-9.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 1: TexQuad

X:

2.544678

Y:

3.256836

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

3

Spawn position points

Point 0:

0.019287, -0.019531

Point 1:

21.971436, -27.983887

Point 2:

-0.027344, -0.019531

Point 3:

16.012207, -27.983887

Point 4:

-0.027344, 0.081787

Point 5:

16.012207, -14.999756

Point 6:

0.019287, 0.081787

Point 7:

21.971436, -14.999756

Children

Frame 0: HotSpot

X:

-1.000000

Y:

8.000000

Rotation:

90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 2: TexQuad

X:

-6.500244

Y:

3.202637

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

4

Spawn position points

Point 0:

0.027100, -0.026855

Point 1:

6.984131, -28.980713

Point 2:

-0.027344, -0.026855

Point 3:

0.009277, -28.980713

Point 4:

-0.027344, 0.082275

Point 5:

0.009277, -15.012695

Point 6:

0.027100, 0.082275

Point 7:

6.984131, -15.012695

Frame 3: TexQuad

X:

5.591553

Y:

3.256836

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

0

Spawn position points

Point 0:

0.019287, -0.019531

Point 1:

21.971436, -27.983887

Point 2:

-0.027344, -0.019531

Point 3:

16.012207, -27.983887

Point 4:

-0.027344, 0.081787

Point 5:

16.012207, -14.999756

Point 6:

0.019287, 0.081787

Point 7:

21.971436, -14.999756

Frame 4: TexQuad

X:

-4.646484

Y:

3.202637

Rotation:

0.000000

Enabled:

True

Body part:

Leg

Z order:

1

Spawn position points

Point 0:

0.027100, -0.026855

Point 1:

6.984131, -44.991943

Point 2:

-0.027344, -0.026855

Point 3:

0.009277, -44.991943

Point 4:

-0.027344, 0.082275

Point 5:

0.009277, -31.023926

Point 6:

0.027100, 0.082275

Point 7:

6.984131, -31.023926

Frame 5: HotSpot

X:

0.000000

Y:

-4.000000

Rotation:

90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipmentPickup

Filter

StageObject entity ID:

[any]

Frame 6: HotSpot

X:

-7.000000

Y:

-4.000000

Rotation:

0.000000

Enabled:

False

Type:

HotSpotSaddle

Enabled:

True

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

True

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

10.500000

Height:

9.500000

Children

Frame 0: Ellipse

X:

7.000000

Y:

-13.000000

Rotation:

0.000000

Enabled:

True

Width:

7.000000

Height:

8.000000

Audio

Audio slot: InitAttack

Group ID:

41

SeqArc ID:

48

Seq ID:

1

Sound attribute:

None

Audio slot: Destroyed

Group ID:

41

SeqArc ID:

48

Seq ID:

1

Sound attribute:

None

Audio slot: Consume

Group ID:

151

SeqArc ID:

95

Seq ID:

1

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

41

SeqArc ID:

48

Seq ID:

1

Sound attribute:

None

Audio slot: Use

Group ID:

41

SeqArc ID:

48

Seq ID:

1

Sound attribute:

None

Audio slot: Flee

Group ID:

41

SeqArc ID:

48

Seq ID:

1

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

41

SeqArc ID:

48

Seq ID:

1

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

135

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

41

SeqArc ID:

48

Seq ID:

1

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

4751

Notes

Action:

23

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

4752

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

4753

Notes

Action:

50

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

4755

Notes

Action:

81

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

4756

Attack for animation: Idle

File ID:

4757

Attack for animation: Idle2

File ID:

4754

Attack for animation: Jump

File ID:

4758

Attack for animation: JumpIdle

File ID:

4759

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

4760

Attack for animation: LayDown

File ID:

4761

Attack for animation: Melee

File ID:

1769

Notes

Action:

30

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

26136

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

4763

Attack for animation: Scared

File ID:

4764

Attack for animation: ScaredRun

File ID:

4765

Attack for animation: Shoot

File ID:

26137

Notes

Action:

22

To:

0

From:

35

Attack for animation: Sleep

File ID:

4766

Attack for animation: StickyWalk

File ID:

4767

Attack for animation: Swim

File ID:

4768

Attack for animation: SwimIdle

File ID:

4769

Attack for animation: Throw

File ID:

30747

Attack for animation: Walk

File ID:

4770

Attack for animation: Fly

File ID:

26134

Attack for animation: FlyIdle

File ID:

26135

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

26133

Attack for animation: FlyExtendedIdle

File ID:

26132

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

26134

Attack for animation: ScaredSwim

File ID:

4768

Attack animation length:

50